We introduce a framework for 3D object deformation with primary focus on man-made
objects. Our framework enables a user to deform a model while preserving its
defining characteristics. Moreover, our framework enables a user to set constraints on
a model to keep its most significant features intact after the deformation process. Our
framework supports a semi-automatic constraint setting environment, where some
constraints could be automatically set by the framework while others are left for the
user to specify. Our framework has several advantages over some state of the art
deformation techniques in that it enables a user to add new features to the deformed
model while keeping its general look similar to the input model. In addition, our
framework enables the rotation and extrusion of different parts of a model.
Date of Award | Jul 2012 |
---|
Original language | English (US) |
---|
Awarding Institution | - Computer, Electrical and Mathematical Sciences and Engineering
|
---|
Supervisor | Peter Wonka (Supervisor) |
---|
- Object deformation
- Modeling
- Man-Made object