Visualization Working Group at TU Wien: Visible Facimus Quod Ceteri Non Possunt

Hsiang Yun Wu*, Aleksandr Amirkhanov, Nicolas Grossmann, Tobias Klein, David Kouřil, Haichao Miao, Laura R. Luidolt, Peter Mindek, Renata G. Raidou, Ivan Viola, Manuela Waldner, M. Eduard Gröller

*Corresponding author for this work

Research output: Contribution to journalReview articlepeer-review

Abstract

Building-up and running a university-based research group is a multi-faceted undertaking. The visualization working group at TU Wien (vis-group) has been internationally active over more than 25 years. The group has been acting in a competitive scientific setting where sometimes contradicting multiple objectives require trade-offs and optimizations. Research-wise the group has been performing basic and applied research in visualization and visual computing. Teaching-wise the group has been involved in undergraduate and graduate lecturing in (medical) visualization and computer graphics. To be scientifically competitive requires to constantly expose the group and its members to a strong international competition at the highest level. This necessitates to shield the members against the ensuing pressures and demands and provide (emotional) support and encouragement. Internally, the vis-group has developed a unique professional and social interaction culture: work and celebrate, hard and together. This has crystallized into a nested, recursive, and triangular organization model, which concretizes what it takes to make a research group successful. The key elements are the creative and competent vis-group members who collaboratively strive for (scientific) excellence in a socially enjoyable environment.

Original languageEnglish (US)
Pages (from-to)76-84
Number of pages9
JournalVisual Informatics
Volume5
Issue number1
DOIs
StatePublished - Mar 2021

Bibliographical note

Publisher Copyright:
© 2021 The Author(s)

Keywords

  • Vis-group
  • Visual analytics
  • Visual data science
  • Visual modelitics
  • Visualization

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design

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