Abstract
We present an algorithm for visibility preprocessing of urban environments. The algorithm uses a subdivision of line space to analytically calculate a conservative potentially visible set for a given region in the scene. We present a detailed evaluation of our method including a comparison to another recently published visibility preprocessing algorithm. To the best of our knowledge the proposed method is the first algorithm that scales to large scenes and efficiently handles large view cells.
Original language | English (US) |
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Title of host publication | Proceedings - 9th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2001 |
Publisher | IEEE Computer Society |
Pages | 276-284 |
Number of pages | 9 |
ISBN (Electronic) | 0769512275 |
DOIs | |
State | Published - 2001 |
Externally published | Yes |
Event | 9th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2001 - Tokyo, Japan Duration: Oct 16 2001 → Oct 18 2001 |
Publication series
Name | Proceedings - Pacific Conference on Computer Graphics and Applications |
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Volume | 2001-January |
ISSN (Print) | 1550-4085 |
Other
Other | 9th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2001 |
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Country/Territory | Japan |
City | Tokyo |
Period | 10/16/01 → 10/18/01 |
Bibliographical note
Publisher Copyright:© 2001 IEEE.
ASJC Scopus subject areas
- Software
- Computer Graphics and Computer-Aided Design
- Modeling and Simulation