Abstract
The conservation and valorization of our cultural heritage has become one of the priorities of the international community. Accordingly, many technological applications are being developed with a cultural object as the focal theme of interest. This paper presents a detailed account of the construction of a computerized model of the Roman Theater of Byblos, one of oldest continuously inhabited cities in the world. Central to the paper is a historical study, which yielded the formation of a hypothesis on the original shape and details of the theater, which today retains very little of its original structure. Another major part of the paper is the detailed description of the procedures for the creation of both a virtual and augmented reality application of the Roman theater.
Original language | English (US) |
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Pages (from-to) | 1-9 |
Number of pages | 9 |
Journal | Digital Applications in Archaeology and Cultural Heritage |
Volume | 5 |
DOIs | |
State | Published - Jun 2017 |
Bibliographical note
Publisher Copyright:© 2017
Keywords
- Augmented reality
- Byblos
- Roman theater
- Virtual reality
ASJC Scopus subject areas
- Archaeology
- Anthropology
- Archaeology
- Computer Science Applications