Urban pattern: Layout design by hierarchical domain splitting

Yongliang Yang, Jun Wang, Etienne Vouga, Peter Wonka

Research output: Contribution to journalArticlepeer-review

60 Scopus citations

Abstract

We present a framework for generating street networks and parcel layouts. Our goal is the generation of high-quality layouts that can be used for urban planning and virtual environments. We propose a solution based on hierarchical domain splitting using two splitting types: streamline-based splitting, which splits a region along one or multiple streamlines of a cross field, and template-based splitting, which warps pre-designed templates to a region and uses the interior geometry of the template as the splitting lines. We combine these two splitting approaches into a hierarchical framework, providing automatic and interactive tools to explore the design space.
Original languageEnglish (US)
Pages (from-to)1-12
Number of pages12
JournalACM Transactions on Graphics
Volume32
Issue number6
DOIs
StatePublished - Nov 6 2013

Bibliographical note

KAUST Repository Item: Exported on 2020-10-01
Acknowledgements: We are grateful to Helmut Pottmann for his many useful suggestions at various stages of the work; Mohamed Shalaby for valuable discussions, his help with Fig. 2 and the design of the garden templates; and the anonymous reviewers for their helpful comments. We thank Pascal Muller for providing the CityEngine results; Yoshihiro Kobayashi for the 3D rendering of the teaser image; Charlotte Rakhit for the video voiceover; Virginia Unkefer for carefully proofreading the paper; and John Peponis and Lars Hesselgren for discussions on urban planning and layout quality metrics. This project was funded by KAUST, NVIDIA, Google, and the National Science Foundation.

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