Abstract
Using tools from classical line geometry and the theory of kinematic mappings, it is possible to define an intrinsic control structure for NURBS curves and surfaces on the sphere, the cylinder and on any projectively equivalent quadratic surface. These methods are further used to construct exact C1 blends between these surfaces, such that interactive design of trim lines and surface tension is possible. The lowest possible degree of a blend that can be achieved with this method is (4, 3).
Original language | English (US) |
---|---|
Pages (from-to) | 407-419 |
Number of pages | 13 |
Journal | Computer Aided Geometric Design |
Volume | 14 |
Issue number | 5 |
DOIs | |
State | Published - Jun 1997 |
Externally published | Yes |
Keywords
- Blending surface
- Kinematic mapping
- Line geometry
- NURBS surface
ASJC Scopus subject areas
- Modeling and Simulation
- Automotive Engineering
- Aerospace Engineering
- Computer Graphics and Computer-Aided Design