Quad mesh mechanisms

Caigui Jiang, Dmitry Lyakhov, Florian Rist, Helmut Pottmann, Johannes Wallner

Research output: Contribution to journalArticlepeer-review

Abstract

This paper provides computational tools for the modeling and design of quad mesh mechanisms, which are meshes allowing continuous flexions under the assumption of rigid faces and hinges in the edges. We combine methods and results from different areas, namely differential geometry of surfaces, rigidity and flexibility of bar and joint frameworks, algebraic geometry, and optimization. The basic idea to achieve a time-continuous flexion is time-discretization justified by an algebraic degree argument. We are able to prove computationally feasible bounds on the number of required time instances we need to incorporate in our optimization. For optimization to succeed, an informed initialization is crucial. We present two computational pipelines to achieve that: one based on remeshing isometric surface pairs, another one based on iterative refinement. A third manner of initialization proved very effective: We interactively design meshes which are close to a narrow known class of flexible meshes, but not contained in it. Having enjoyed sufficiently many degrees of freedom during design, we afterwards optimize towards flexibility.

Original languageEnglish (US)
Article number12-ART243
JournalACM transactions on graphics
Volume43
Issue number6
DOIs
StatePublished - Dec 19 2024

Bibliographical note

Publisher Copyright:
© 2024 Copyright held by the owner/author(s).

Keywords

  • discrete differential geometry
  • flexible meshes
  • isometry
  • kinematics
  • transformable design

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design

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