PushPull++

Markus Lipp, Peter Wonka, Pascal Müller

Research output: Chapter in Book/Report/Conference proceedingConference contribution

12 Scopus citations

Abstract

PushPull tools are implemented in most commercial 3D modeling suites. Their purpose is to intuitively transform a face, edge, or vertex, and then to adapt the polygonal mesh locally. However, previous approaches have limitations: Some allow adjustments only when adjacent faces are orthogonal; others support slanted surfaces but never create new details. Moreover, self-intersections and edge-collapses during editing are either ignored or work only partially for solid geometry. To overcome these limitations, we introduce the PushPull++ tool for rapid polygonal modeling. In our solution, we contribute novel methods for adaptive face insertion, adjacent face updates, edge collapse handling, and an intuitive user interface that automatically proposes useful drag directions. We show that PushPull++ reduces the complexity of common modeling tasks by up to an order of magnitude when compared with existing tools. Copyright © ACM.
Original languageEnglish (US)
Title of host publicationACM Transactions on Graphics
PublisherAssociation for Computing Machinery (ACM)
Pages1-9
Number of pages9
DOIs
StatePublished - Jul 22 2014

Bibliographical note

KAUST Repository Item: Exported on 2020-10-01
Acknowledgements: This project is supported in part by the European Commission under contract number FP7 608775 (INDICATE).

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