OSL-ActionSpotting: A Unified Library for Action Spotting in Sports Videos

Yassine Benzakour*, Bruno Cabado, Silvio Giancola, Anthony Cioppa, Bernard Ghanem, Marc Van Droogenbroeck

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Action spotting is crucial in sports analytics as it enables the precise identification and categorization of pivotal moments in sports matches, providing insights that are essential for performance analysis and tactical decision-making. The fragmentation of existing methodologies, however, impedes the progression of sports analytics, necessitating a unified codebase to support the development and deployment of action spotting for video analysis. In this work, we introduce OSL-ActionSpotting, a Python library that unifies different action spotting algorithms to streamline research and applications in sports video analytics. OSL-ActionSpotting encapsulates various state-of-The-Art techniques into a singular, user-friendly framework, offering standardized processes for action spotting and analysis across multiple datasets. We successfully integrated three cornerstone action spotting methods into OSL-ActionSpotting, achieving performance metrics that match those of the original, disparate codebases. This unification within a single library preserves the effectiveness of each method and enhances usability and accessibility for researchers and practitioners in sports analytics. By bridging the gaps between various action spotting techniques, OSL-ActionSpotting significantly contributes to the field of sports video analysis, fostering enhanced analytical capabilities and collaborative research opportunities. The scalable and modular-ized design of the library ensures its long-Term relevance and adaptability to future technological advancements in the domain.

Original languageEnglish (US)
Title of host publication2024 IEEE International Workshop on Sport Technology and Research, STAR 2024 - Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages132-137
Number of pages6
ISBN (Electronic)9798350351453
DOIs
StatePublished - 2024
Event2024 IEEE International Workshop on Sport Technology and Research, STAR 2024 - Lecco, Italy
Duration: Jul 8 2024Jul 10 2024

Publication series

Name2024 IEEE International Workshop on Sport Technology and Research, STAR 2024 - Proceedings

Conference

Conference2024 IEEE International Workshop on Sport Technology and Research, STAR 2024
Country/TerritoryItaly
CityLecco
Period07/8/2407/10/24

Bibliographical note

Publisher Copyright:
© 2024 IEEE.

Keywords

  • Action spotting
  • Algorithms
  • Benchmark
  • Python library
  • Sports Analytics
  • Video understanding

ASJC Scopus subject areas

  • Biomedical Engineering
  • Orthopedics and Sports Medicine
  • Health(social science)
  • Human Factors and Ergonomics

Fingerprint

Dive into the research topics of 'OSL-ActionSpotting: A Unified Library for Action Spotting in Sports Videos'. Together they form a unique fingerprint.

Cite this