Abstract
We present a simple technique for improving the 2D meshing quality by eliminating obtuse triangles. Given a well-initialized 2D mesh that contains a small amount of obtuse triangles, we iteratively insert a few new points at calculated feasible regions in the neighborhood of obtuse triangles. Consecutively, the mesh is further smoothed after point insertions via Centroidal Voronoi Tesselation (CVT). The point insertion and mesh smoothing is repeated iteratively till there exists no obtuse triangle. Our results show significant improvements in remeshing quality over the state of the art.
Original language | English (US) |
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Title of host publication | SA 2016 - SIGGRAPH ASIA 2016 Posters |
Publisher | Association for Computing Machinery, Inc |
ISBN (Electronic) | 9781450345408 |
DOIs | |
State | Published - Nov 28 2016 |
Event | 2016 SIGGRAPH ASIA Posters, SA 2016 - Macau, China Duration: Dec 5 2016 → Dec 8 2016 |
Publication series
Name | SA 2016 - SIGGRAPH ASIA 2016 Posters |
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Other
Other | 2016 SIGGRAPH ASIA Posters, SA 2016 |
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Country/Territory | China |
City | Macau |
Period | 12/5/16 → 12/8/16 |
Bibliographical note
Publisher Copyright:© 2016 Copyright held by the owner/author(s).
Keywords
- Mesh generation
- Mesh optimization
- Obtuse triangle
ASJC Scopus subject areas
- Software
- Computer Graphics and Computer-Aided Design
- Computer Vision and Pattern Recognition
- Human-Computer Interaction