Modular line-based halftoning via recursive division

Abdalla G.M. Ahmed*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

7 Scopus citations

Abstract

We present a new approach for stippling by recursively dividing a grayscale image into rectangles with equal amount of ink, then we use the resulting structure to generate novel line-based halftoning techniques. We present four different rendering styles which share the same underlying structure, two of which bear some similarity to Bosch-Kaplan's TSP Art and Inoue-Urahama's MST Halftoning. The technique we present is fast enough for real time interaction, and at least one of the four rendering styles is well-suited for maze construction.

Original languageEnglish (US)
Title of host publicationNPAR 2014 - Proceedings of the Workshop on Non-Photorealistic Animation and Rendering - Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering, Expressive 2014
EditorsStephen N. Spencer
PublisherAssociation for Computing Machinery
Pages41-48
Number of pages8
ISBN (Electronic)9781450330206
DOIs
StatePublished - Aug 8 2014
EventWorkshop on Non-Photorealistic Animation and Rendering, NPAR 2014 - 4th Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering, Expressive 2014 - Vancouver, Canada
Duration: Aug 8 2014Aug 10 2014

Publication series

NameNPAR Symposium on Non-Photorealistic Animation and Rendering
Volume2014-January

Conference

ConferenceWorkshop on Non-Photorealistic Animation and Rendering, NPAR 2014 - 4th Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering, Expressive 2014
Country/TerritoryCanada
CityVancouver
Period08/8/1408/10/14

Bibliographical note

Publisher Copyright:
© ACM 2014.

Keywords

  • Halftoning
  • Line art
  • Maze
  • Non-photorealistic rendering
  • Stippling

ASJC Scopus subject areas

  • Applied Mathematics
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Modeling and Simulation

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