Abstract
We propose a new isotropic remeshing method, based on Centroidal Voronoi Tessellation (CVT). Constructing CVT requires to repeatedly compute Restricted Voronoi Diagram (RVD), defined as the intersection between a 3D Voronoi diagram and an input mesh surface. Existing methods use some approximations of RVD. In this paper, we introduce an efficient algorithm that computes RVD exactly and robustly. As a consequence, we achieve better remeshing quality than approximation-based approaches, without sacrificing efficiency. Our method for RVD computation uses a simple procedure and a kd-tree to quickly identify and compute the intersection of each triangle face with its incident Voronoi cells. Its time complexity is O(mlog n), where n is the number of seed points and m is the number of triangles of the input mesh. Fast convergence of CVT is achieved using a quasi-Newton method, which proved much faster than Lloyd's iteration. Examples are presented to demonstrate the better quality of remeshing results with our method than with the state-of-art approaches.
Original language | English (US) |
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Pages (from-to) | 1445-1454 |
Number of pages | 10 |
Journal | Computer Graphics Forum |
Volume | 28 |
Issue number | 5 |
DOIs | |
State | Published - Jul 2009 |
Externally published | Yes |
Keywords
- I.3.3 [Computer Graphics]
- Picture/Image Generation - Line and curve generation
ASJC Scopus subject areas
- Computer Graphics and Computer-Aided Design