Game couplings: Learning dynamics and applications

Maria Florina Balcan*, Florin Constantin, Georgios Piliouras, Jeff S. Shamma

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

5 Scopus citations

Abstract

Modern engineering systems (such as the Internet) consist of multiple coupled subsystems. Such subsystems are designed with local (possibly conflicting) goals, with little or no knowledge of the implementation details of other subsystems. Despite the ubiquitous nature of such systems very little is formally known about their properties and global dynamics.

Original languageEnglish (US)
Title of host publication2011 50th IEEE Conference on Decision and Control and European Control Conference, CDC-ECC 2011
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages2441-2446
Number of pages6
ISBN (Print)9781612848006
DOIs
StatePublished - 2011
Externally publishedYes
Event2011 50th IEEE Conference on Decision and Control and European Control Conference, CDC-ECC 2011 - Orlando, FL, United States
Duration: Dec 12 2011Dec 15 2011

Publication series

NameProceedings of the IEEE Conference on Decision and Control
ISSN (Print)0743-1546
ISSN (Electronic)2576-2370

Other

Other2011 50th IEEE Conference on Decision and Control and European Control Conference, CDC-ECC 2011
Country/TerritoryUnited States
CityOrlando, FL
Period12/12/1112/15/11

ASJC Scopus subject areas

  • Control and Systems Engineering
  • Modeling and Simulation
  • Control and Optimization

Fingerprint

Dive into the research topics of 'Game couplings: Learning dynamics and applications'. Together they form a unique fingerprint.

Cite this