Abstract
Dynamics with contact are often formulated as a constrained optimization problem. This approach allows handling in an integrated manner both non-penetration and frictional constraints. Following developments in the computational mechanics field, we have designed an algorithm for adding the simulation of adhesive contact constraints in the context of state-of-the-art constraint-based contact solvers. We show that implicit adhesion constraints can be handled with minor changes to existing solvers, and we demonstrate our algorithm on a diverse range of objects, including mass-spring cloth, volumetric finite-element models, and rigid bodies.
Original language | English (US) |
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Title of host publication | Computer Animation 2010 - ACM SIGGRAPH / Eurographics Symposium Proceedings, SCA 2010 |
Publisher | Association for Computing Machinery, Inc |
Pages | 39-44 |
Number of pages | 6 |
ISBN (Electronic) | 9783905674279 |
State | Published - Jul 2 2010 |
Event | ACMSIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2010 - Madrid, Spain Duration: Jul 2 2010 → Jul 4 2010 |
Publication series
Name | Computer Animation 2010 - ACM SIGGRAPH / Eurographics Symposium Proceedings, SCA 2010 |
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Conference
Conference | ACMSIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2010 |
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Country/Territory | Spain |
City | Madrid |
Period | 07/2/10 → 07/4/10 |
Bibliographical note
Publisher Copyright:© The Eurographics Association 2010.
ASJC Scopus subject areas
- Computer Graphics and Computer-Aided Design
- Software
- Computer Vision and Pattern Recognition
- Human-Computer Interaction