Abstract
This paper presents a view of cooperative control using the language of learning in games. We review the game theoretic concepts of potential games and weakly acyclic games and demonstrate how the specific cooperative control problem of consensus can be formulated in these settings. Motivated by this connection, we build upon game theoretic concepts to better accommodate a broader class of cooperative control problems. In particular, we introduce sometimes weakly acyclic games for time-varying objective functions and action sets, and provide distributed algorithms for convergence to an equilibrium. Finally, we illustrate how to implement these algorithms for the consensus problem in a variety of settings, most notably, in an environment with non-convex obstructions.
Original language | English (US) |
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Title of host publication | 2007 European Control Conference, ECC 2007 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 4604-4611 |
Number of pages | 8 |
ISBN (Electronic) | 9783952417386 |
DOIs | |
State | Published - 2007 |
Externally published | Yes |
Event | 2007 9th European Control Conference, ECC 2007 - Kos, Greece Duration: Jul 2 2007 → Jul 5 2007 |
Publication series
Name | 2007 European Control Conference, ECC 2007 |
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Other
Other | 2007 9th European Control Conference, ECC 2007 |
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Country/Territory | Greece |
City | Kos |
Period | 07/2/07 → 07/5/07 |
Bibliographical note
Publisher Copyright:© 2007 EUCA.
ASJC Scopus subject areas
- Control and Systems Engineering