Circular arc snakes and kinematic surface generation

Michael Barton, Ling Shi, Martin Kilian, Johannes Wallner, Helmut Pottmann

Research output: Contribution to journalArticlepeer-review

28 Scopus citations

Abstract

We discuss the theory, discretization, and numerics of curves which are evolving such that part of their shape, or at least their curvature as a function of arc length, remains unchanged. The discretization of a curve as a smooth sequence of circular arcs is well suited for such purposes, and allows us to reduce evolution of curves to the evolution of a control point collection in a certain finite-dimensional shape space. We approach this evolution by a 2-step process: linearized evolution via optimized velocity fields, followed by optimization in order to exactly fulfill all geometric side conditions. We give applications to freeform architecture, including "rationalization" of a surface by congruent arcs, form finding and, most interestingly, non-static architecture. © 2013 The Author(s) Computer Graphics Forum © 2013 The Eurographics Association and Blackwell Publishing Ltd.
Original languageEnglish (US)
Pages (from-to)1-10
Number of pages10
JournalComputer Graphics Forum
Volume32
Issue number2pt1
DOIs
StatePublished - May 7 2013

Bibliographical note

KAUST Repository Item: Exported on 2020-10-01
Acknowledgements: This research has in part been supported by the Austrian Science Fund (FWF, grant P23735). We also want to thank Florin Isvoranu for help with architectural realization.

ASJC Scopus subject areas

  • Computer Networks and Communications

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