TY - GEN
T1 - Augmented visualization with natural feature tracking
AU - Sörös, Gábor
AU - Seichter, Hartmut
AU - Rautek, Peter
AU - Gröller, Eduard
PY - 2011
Y1 - 2011
N2 - Visualization systems often require large monitors or projection screens to display complex information. Even very sophisticated systems that exhibit complex user interfaces do usually not exploit advanced input and output devices. One of the reasons for that is the high cost of special hardware. This paper introduces Augmented Visualization, an interaction method for projection walls as well as monitors using affordable and widely available hardware such as mobile phones or tablets. The main technical challenge is the tracking of the users' devices without any special equipment or fiducial markers in the working area. We propose to track natural features of the display content with the built-in camera of mobile devices. Tracking the visualized scene allows pose estimation of the mobile devices with six degrees of freedom. The position and orientation information is then used for advanced interaction metaphors like magic lenses. For a group of experts who are analyzing the data in front of the same screen, a personal augmented view of the visualized scene is presented, for each user on his/her personal device. The prototype Augmented Visualization System achieves interactive frame rates and may lead to a greatly enhanced user experience. The paper discusses the design and implementation questions and illustrates potential application scenarios.
AB - Visualization systems often require large monitors or projection screens to display complex information. Even very sophisticated systems that exhibit complex user interfaces do usually not exploit advanced input and output devices. One of the reasons for that is the high cost of special hardware. This paper introduces Augmented Visualization, an interaction method for projection walls as well as monitors using affordable and widely available hardware such as mobile phones or tablets. The main technical challenge is the tracking of the users' devices without any special equipment or fiducial markers in the working area. We propose to track natural features of the display content with the built-in camera of mobile devices. Tracking the visualized scene allows pose estimation of the mobile devices with six degrees of freedom. The position and orientation information is then used for advanced interaction metaphors like magic lenses. For a group of experts who are analyzing the data in front of the same screen, a personal augmented view of the visualized scene is presented, for each user on his/her personal device. The prototype Augmented Visualization System achieves interactive frame rates and may lead to a greatly enhanced user experience. The paper discusses the design and implementation questions and illustrates potential application scenarios.
KW - handheld augmented reality
KW - human computer interaction
KW - interactive visualization systems
KW - natural feature tracking
UR - http://www.scopus.com/inward/record.url?scp=84863536284&partnerID=8YFLogxK
U2 - 10.1145/2107596.2107597
DO - 10.1145/2107596.2107597
M3 - Conference contribution
AN - SCOPUS:84863536284
SN - 9781450310963
T3 - Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia, MUM'11
SP - 4
EP - 12
BT - Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia, MUM'11
T2 - 10th International Conference on Mobile and Ubiquitous Multimedia, MUM'11
Y2 - 7 December 2011 through 9 December 2011
ER -